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I have to agree with All-Ears. This song does get a bit boring after a bit, especially with the same or very similar melody playing over and over again. Another thing I think could have been changed are the sounds. I know it can be difficult to layer sounds in a somewhat quiet section of a song, but the Nexus presets were a bit boring to my ear, as I've been using and listening to them for a while now. They sound kind of generic too. I also don't know how well some of them fit the genre. Nexus presets usually have a sort of bite to them, which makes them harder to use in these situations. However, I don't listen to much (or any, really) ambient music, so I don't really know much about the standard conventions. The only other thing I have a complaint with is the melody. It just seems all over the place, and I can't really see it being a memorable melody and overall it just seems thrown down and weak. Otherwise this song is pretty well made. The mixing is good and I can't complain about much else. I liked the tempo changes and all of the subtle instruments layered in.

7/10

TaintedLogic responds:

Thanks a lot for the review, man! I appreciate you explaining why you thought it was boring/repetitive. The main melody is very simple (basically an 8-note pattern with variations), but my goal was to provide enough changes along other parameters of the song to keep it interesting. I've just always admired the way classical composers can layer melodies in so many different keys (https://www.youtube.com/watch?v=PhRa3REdozw). Good to know that I came up short, though. Perhaps my attempt at integrating fugues and electronic elements was a step in the wrong direction too. I agree about the Nexus presets and generic sound design. The piece certainly isn't a conventional ambient piece, but the samples still may not have been appropriate. I'm glad you liked the mixing. I used some stereo widening techniques here that I don't usually delve into, and it seems to have paid off. I'm glad you liked the way I arranged the whole thing, but I agree that the simplicity of the melody detracts from the piece. Next time, I'll try making a fugue with a more intricate melody and see how it goes. Unfortunately, I'm simply not the genius that Bach was. :'D Thanks again for the thorough review! ;)

This track is pretty nice. It is pretty generic though. The lead was a tiny bit harsh, but that's dubstep I guess. The melody could have used a bit of variation, as it was very similar, if not the same, throughout the piece. The only other complaint I have is that the piano flams (not sure what to call them, so I'm using percussion terminology) could have been quicker/tighter. Other than that, the transitions are pretty nice and the mix is well done.

8/10

This is a pretty nice song. There are quite a few things that do need a bit of work though. First off, the ambient pluck has a click/pop sound at the beginning. Another thing that could probably be fixed is the rim-shot snare. It's louder than pretty much everything and could be mixed in better. The hat panning is a bit strange and should have a static position. It helps keep the song focused and not all over the place (literally). For some instruments it's fine to do it, but for some it just messes with the mix and feel. It also could use reverb. By itself it sounds very dry.

The transition to the drop was pretty much nonexistent. It was completely out of nowhere. Also, the style and feel of the track completely changed in such a short amount of time, which, to be honest, didn't sound very good. Then at the buildup the switching between the two styles didn't fit together very well. Then the drop was basically the same as the break, which made it pretty repetitive. The saws are really loud and drown out a lot of the other elements of the mix.

The rest of the song is really almost the same as the first half. The only difference I could really pick out was the saws being automated at the second drop. The ending is underwhelming, and really sounded abrupt and incomplete. Any sort of automation could have helped with it, but unfortunately it wasn't really there.

Mostly this piece is repetitive. There were a few transitions that I didn't like and the mixing was subpar in some sections. Other than that, I liked the feel that the beginning gave. It was nice and ambient and it sounded like it would have lead up into a track that was very diverse. I was honestly a bit disappointed by the drop because it took a total u-turn, but I really did like the beginning.

6/10

All I have to say is that this is pretty terrible. I've told you what to do to improve and you keep on refusing to take my suggestions into account.

ByronMusic7 responds:

These songs were made a long time ago. I already told you that! Read my message/response on my song Art.

First of all, the chord progression is really cliche. The mixing is okay, but there were a few sections where the drums or a lead was too loud and stood out a lot. I also feel like you didn't take risks with this one and it sounds like a very generic tropical house. I really didn't hear anything unique in it. I would assume someone just starting in house made this because it sounds like a tutorial was followed note by note, sound by sound. It also sounds like presets were used, because I've heard the same sounds before. Now, I'm not taking anything off because of it, because it's not something that's wrong, but you should try and transform them a bit, whether it's tweaking the sound or layering it with another sound or two. Otherwise it just adds to the generic feel of the song. From 2:16 onward I really didn't know what to focus on. It was just confusing and there were too many things to follow. Try and fill it up with smaller things instead of larger ones.

Mostly you just need to work on mixing and originality a bit more. Those were the two things that really bothered me in this one. Besides that, the track is okay. It just had a cheap feel to it, if you understand what I mean by that.

6/10

I really enjoyed the speed of this piece. The time signature is actually 12/8. I know you've been told to change it already, but from the musical knowledge I have, it sounds like there's 12 eighth notes per measure or 4 triplet eighth note groups. 3/4 sounds like it ends halfway through a measure to me. Just thought I'd clear up the confusion.

The piano samples were mixed very well. They had a very nice amount of reverb on them which helped fill up the space where they were playing alone. The melody is also very nice. Overall, the intro has a very atmospheric feel, which I quite like.

The speed at which this song flows is also nice. It has enough time for you to get familiar with each section before moving on to the next, which is a great characteristic for a song to have, although it isn't practiced much.

The mixing was very good. All of the instruments were clearly brought out. One thing that I liked was the way the drums were used from about 0:18 to the drop. They had a nice filter and volume cut on them which helped keep them from overpowering the other elements. They were then mixed in very well at the drop.

The only thing that I would change is the instruments used. Yes, the instrumentation fits with DnB, but I would have liked to see an unusual instrument or two. It's more of my style to do that, and it's not necessary at all, but I think it would have added a unique spin on it and made it your own. I don't listen to a ton of DnB, but I still hear the same sounds and instruments every time. This isn't really a flaw, it's just something I think would have made this piece even better.

In the end, this is a very well made piece. I really have no complaints about how this was made, but it has a very predictable DnB sound to it, and that's one thing I'd think about changing up a bit. Otherwise, great job!

9/10

Noisysundae responds:

Argh, I'm done about time signature. Good thing I didn't include it in my visualizer.

Each bar is longer than that of typical DnBs, so it's definitely easier to catch up than those. Thanks for the compliment mixing and mastering, I've just leveled up on them only recently. For the drums, there are 2 extra percussions playing along others in most parts, but they're too quiet except on the breakdown. :(

Thanks so much for a long review! It's mostly the judges who wrote this kind of review here since the track was made for the contest.

First of all, it needs more swing. It adds more of an interesting rhythm that you hear in the original. I also hear some clipping issues, which aren't the best thing to have. Make sure you're not pushing your sounds too hard. Compression, when used properly, can help it sound the way you want it to while preventing clipping. Other than that, it's a well made remix. I'm not a fan of the vocals, but that's more of a problem for TheFatRat than it is for you. Nice job!

7/10

DJ-Zyzyx responds:

Clipping? I don't hear none xD well maybe my headphones are just bad. Also about the swing thing, I originally had the notes so they sounded like that. But then I moved them, just because it sounded to close to the original and I liked it normal better. IDK why, just personal preference probably xD but I guess in my next son I should try that. Thanks for the review Kyron!! :D

To start, this song really has no chord progression. It has a couple of chords playing, but as soon as it gets into it, they really aren't relevant anymore, especially when it gets into the melody. The sound design is pretty bad. The laser sound effects should be used very sparingly and you really just kept on using them over and over again. If anything, they took away from the song. I hear pretty obvious loops through the whole thing. I wouldn't recommend using loops unless they're very subtle and not repetitive. The melody has no flow to it. It sounds randomly placed down and it sounds like it took minimal effort to make. It also wasn't introduced until about 0:49, which is usually a bad choice, and in this situation it made this song even worse. It wouldn't be as bad if the intro was somewhat interesting, but to be honest, it really wasn't. The synths all sound super generic too. It would probably take me a minute to make every synth in this, which isn't usually a good thing. The panning on the lead was very strange and I don't really think it should have gone there. It was confusing and it sounded pretty bad.

Now we get into what may be the worst part of this song, the drop. The drop is just outrageous, and not in a good way. First of all, it has a completely out of nowhere key change. Key changes are almost always a half or full step at most. The key change here was 1 and a half steps, and it sounded very unnatural and not musical. The sound design is really bad, and I really don't hear any dubstep elements besides the drums, which are too quiet. I hear one sound that sounds like it's clipping really badly. It just keeps on going until near the end, and it's just about the same thing the whole time. After that it goes back into what the beginning was. The end was very abrupt and it made this sound unfinished. Make sure you're leaving room at the end to give the volume time to get to 0. Otherwise it won't end well.

Really what you need to work on is structure, sound design, mixing and melodies. There's more things you can work on, but for now just start with those. You said you've been producing music for a long time, so I want to hear the skill you've *hopefully* gained over time. And trust me, I've heard a lot of your other songs, so don't give me the excuse that this one isn't one of your best. Every one you release should be one of your best, not just a small number of tracks.

2/10

First off, everything sounds out of key. Also, I hear a lot of loops. Loops are fine as long as they're blended into the mix nicely and smoothly. They also need to be used sparingly. You'll have a very repetitive song if you use the same loops over and over again. Another thing you really need to start doing is spending more time on your songs. You're releasing multiple a day. It would be great if I could do that, but it takes me a lot of work to get a viable song finished. I haven't uploaded a song in about 3 months because it takes so long to get a song finished and ready. From what I can see, you're uploading about 3 songs a day. I know that you might have prepared them beforehand, but your latest upload was July 28th and you've made 28 songs in less than a month. That tells me that you put little to no effort at all into your songs. This is one major annoyance of mine. You won't ever get better if you keep making songs at this speed.

I used to release about 5 songs a month when I first started. The second month, I released 2, and the third month I also released 2. After that, it's been at most 1 a month, with a couple of exceptions. The quality of my songs has skyrocketed since I started taking my time on songs. Also, some songs can take up to 45 hours for me just to get my ideas put down. Then I have to go through cutting out parts, adding in instruments and layers, and refining my sound design, which can take a couple of hours. Then I go through the whole mixing and mastering process, and then I make the songs as perfect as I can. Since I've started making sure I really work on my songs, the production value has gone way up. I'm telling you this because I think you can learn from it. Try going through the process. Maybe take double the amount of time you normally do on your songs. Really plan out the melodies and sound design. I can assure you, you will see a jump in the quality instead of a gradual slope. Even after the fact, you will keep improving as long as you set the bar higher with each song. Now, as long as you aren't setting it too high, it shouldn't be too stressful to make songs. Just try and fix the errors you had with the last song you made in the next one, and so forth.

Another thing I'd suggest learning is some music theory. None of the instruments in this are playing in the same key, which is a really big red flag that you just tried to get right into music production instead of working your way into it. If you want to take the easy way, I wouldn't recommend continuing music production. It's an art, and it needs a lot of hard work put into it. If you aren't willing to work at your skills, you're not going to improve and you're not going to gain anything at all, whether that be followers, experience, etc.

There's a lot more that needs to be fixed. For now, I'd say work on creating your own melodies and learning some or more music theory.

1/10

ByronMusic7 responds:

I have been making music for a loooooooooooooooooooong time. I just recently found this website called Newgrounds about a month ago. It is not just me who makes the songs. My brother, friend, sister, and myself make songs on the same account. Just because I have soooooo many songs published so quickly doesnt mean I made them that quickly. Dont judge peoples songs just because it was published quickly. You will still see my songs being published, which is about 2-4 a day because I have so many still.
Also, have you ever talked to AeronMusic? He told me he was just talking to you a month ago. Just wondering.
The song Art that I made is not my best one either. I have plenty of good ones too.

This took an interesting turn. It's a very different style than I'm used to. The only thing I really have an issue with is the mixing. Some elements get buried in the mix and some elements stand out too much. A compressor can help this pretty quickly. Another thing that might help this is a bit more mastering, which I can probably help you with. One other thing that can help the mix is careful panning and reverb. Small amounts of reverb really help the sound put itself on a stage and the panning helps the placement. I can hear a bit of reverb, but I don't really hear panning, so that's one thing I recommend you do. Even just 5%-10% is enough to make it separate itself enough that it's easier to pick out of the mix. And that brings me to a tip about mixing/mastering. Usually I consider a mix good if I can pick out each instrument with ease, so as I said, panning can help with that. (The things that need the most work mixing wise are the lead and the piano in my opinion. They're a bit loud.)

One other complaint I have is that the Mario coin sound effect was a bit overused. There were some sections where it just felt like it played over and over again. However, this is mostly just preference. I just find it a bit distracting from the more musical elements of the song. Most times I'll use sound effects for transitions, but not much else. Again, this is just my opinion.

Other than that, you did a pretty good job on this. It's very different than what's usually considered video game music. I also think the melody has a bit of a Waterflame feel to it, which I found quite interesting and I thought it was a nice surprise. The orchestrated sections were very well done, and they added more variation to the song, which is always good to have. Overall, very nice work!

8/10

Miyolophone responds:

Yep, I tried to tone down the Mario coin/Game Boy startup sound, but apparently it wasn't enough... anyway, yes, glad you liked it! I'll add panning to my list of things to practice, up there with compression and general mastering techniques. I'm glad I'm getting good enough to receive some more specific feedback... I might take a little break from public releases to practice some of the more technical elements. When I've gotten those down, you will all have an opportunity to slam me on sound design...

Thanks for the review man c:

Age 23, Male

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Joined on 10/10/15

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